Selected Work
Thought Cafe and FutureTalk, 2012 to 2025, plus BEKIN Health and Alchymine.
Still cataloguing the back catalogue, so expect new entries and refinements to land here.
Current
Live Ventures
What Tyler is building now.
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BEKIN Health
Community-based longevity and sports-performance platform co-founded with Julian Ho (Honours Kinesiology, six-time ultramarathon champion). Q2 2026 launch cohorts include PRIME 3.0 (high-performance running with central gait analysis) and FORTIS (six-week strength training). Pairs Eastern Medicine with Western Science. Privacy-first AI-augmented coaching using on-device Gemma models with statistical-validation pipelines (HRV, gait, readiness) and a practitioner observability dashboard.
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The Normal Map
Interactive digital field guide to holistic human development across 47 chapters. Built on the Somatic Triad framework (movement, stillness, breath) with a transparent citation system distinguishing established science, emerging research, traditional wisdom, and theoretical frameworks. v0.9 prepublication, April 2026.
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Alchymine
A workspace for human assessment, intelligence, and creation, where analysis, synthesis, and making converge.
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Healing Swarm Skills
Open-source AI-assisted ecosystem developed with Carl Hayden Smith (University of East London / Ravensbourne). Operationalizes Hyperhumanism (endo-technologies, Contextology, consciousness literacy, archaeoacoustics) as deployable skills and agents. Licensed CC BY-NC-SA 4.0 with enforced pharmacological exclusion for clinical safety.
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Agiiincy
Original products and apparel storefront. Tyler is product designer, artist, and model on the line.
FutureTalk + Thought Cafe
Immersive & Interactive
Immersive production, interactive XR, and AI-enabled content systems, often built by the two studios together.
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Trek AI + Theologue
FutureTalk own product
AI instructional design platform. Theologue, the studio's ingestion engine, converts a 1M+ asset library into a knowledge graph for AI-assisted lesson creation. Trek delivers those lessons as immersive 360 environments on web, mobile, desktop, and XR. Reduced immersive content production from about $500k USD over 18 months to about $30k over two weeks. Co-inventor on WIPO PCT Publication WO/2026/060516 (Systems and Methods for Generating Immersive E-Learning Content, published March 2026).
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Siemens Biograph Trinion
Siemens Healthineers, 2024
Immersive product launch at Illuminarium Toronto for the Society of Nuclear Medicine and Molecular Imaging annual meeting. 3D renders from technical CAD drawings, animation, and mixed reality with hyper-realistic simulations, topped with an interactive holographic display of the scanner's features.
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SandboxAQ Quantum Virtual Production
SandboxAQ (with Thought Cafe), 2022 to ongoing
Real-time green screen compositing and camera tracking to previsualize scenes as they were shot. Hosts placed in a quantum computer, a laboratory, and on the Moon. 150+ minutes of science communication content across live-action, VFX, animation, and event presentations.
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Foot Locker: Future of Retail
Foot Locker
Stereoscopic 360 VR experience combining live-action video and 3D animation. Delivered simultaneously to 200+ managers and executives in Oculus Rift and HTC Vive headsets.
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UP Cannabis + The Tragically Hip
UP Cannabis / The Tragically Hip
Audio-reactive stereoscopic VR with five immersive worlds paired with hit songs from The Tragically Hip, one world per strain at launch. Built in Unity using Tilt Brush, After Effects, and Cinema4D on Insta360 Titan hardware.
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PBS NOVA Polar Lab
WGBH PBS NOVA (with Thought Cafe)
360 immersive web experience accompanying the Polar Extremes documentary. Players travel the globe through clickable 360 landscapes, video, animation, and mini-games to study climate history. NOVA Labs have served 6M+ students since 2012.
W3 Awards Best in Show 2020
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PBS NOVA Exoplanet Lab
WGBH PBS NOVA (with Thought Cafe)
3D immersive web game where players become NOVAnauts finding habitable exoplanets using the methods scientists actually use. Character design, the Star-Dex interface, and full game development for PBS NOVA Labs.
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PBS NOVA Financial Lab
WGBH PBS NOVA (with Thought Cafe)
Interactive financial-literacy lab in the NOVA Labs suite. Three mini-games (Shopportunity Cost, Budget Buster, Exponential Potential) teach young adults to recognize and work past common money-management biases.
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The Water Brothers: Dive Deeper
TVO / The Water Brothers (with Thought Cafe)
Interactive educational web series across seasons 3 to 5 of the eco-adventure documentary. Macro, Meso, and Micro analysis layers, clickable hotspots, and animated stories on the Great Pacific Garbage Patch, whale conservation, ocean acidification, and more. Widely adopted in schools.
Canadian Screen Award 2018, 2019 · W3 Silver 2017
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A Curious Mind
CreamVR / Thought Cafe, Hulu and YouTube
Pop-science stereoscopic VR show with The Lord of the Rings actor Dominic Monaghan exploring the Earth's most mind-bending scientific concepts. Psychedelic collage illustration throughout. Co-produced with Thought Cafe.
Canadian Screen Award winner 2019 (Best Immersive Experience) · W3 Gold 2018
Stereoscopic VR
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Dark Threads
FutureTalk / CreamVR, 2022
6DOF PCVR narrative game on Steam, built in Unreal Engine. Players recover lost memories by exploring detailed environments. Photorealistic 3D body scan of actor Dominic Monaghan, body capture via Xsens and facial capture via Faceware. About $380K in sales revenue. A follow-up to A Curious Mind.
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StudioAM: River
Studio.AM, 2020 to ongoing
White-label multi-user remote production and livestreaming platform built with Studio.AM during COVID. River delivered high-resolution streams for Seth Rogen's Hilarity for Charity, the Visual Effects Society Awards, the Casting Society of America, the Cesar Chavez Legacy Awards, and dozens of live events. About $500K in sales revenue.
Thought Cafe
Animation & Broadcast
Executive Technical Director, 2012 to 2024
Toronto studio turning complex ideas into branded visual media. As ETD, Tyler owned the technical production pipeline across 2D and 3D animation, VFX, stereoscopic VR, mixed reality, and interactive web.
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Crash Course
Complexly / John & Hank Green
Branding, visual identity, motion systems, and asset infrastructure for 60+ subjects across the flagship educational YouTube series. Thought Cafe built and maintained the brand across 50+ series over fifteen years, including custom intros, graphic packages, a mobile flashcard app, curriculum workbooks, and a library of 50,000+ vector assets. Channel reports 16M+ subscribers and 2B+ lifetime views.
YouTube Diamond Play Button · Webby Award (People's Voice) 2021 · Webby Honoree 2015
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TED-Ed: Gerrymandering
TED-Ed / Christina Greer
Animated lesson on how packing and cracking district manipulation works and why it matters. Part of an ongoing TED-Ed collaboration across civic and political topics.
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History By The Numbers
Saloon Media / Smithsonian Channel
Broadcast TV series that decodes historical narratives through numbers, combining fast-paced infographics, 2D and 3D animation, and expert interviews across topics from King Tut to air travel.
Canadian Screen Awards nomination 2023 (Best Visual Effects)
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PBS NOVA Labs
WGBH PBS NOVA
Polar Lab, Exoplanet Lab, and Financial Lab, co-produced with FutureTalk. See the Immersive & Interactive section for the full case studies.
Projection & Live Performance
2013 to 2025
Live AV performance and installation across festivals, galleries, and stages. Projection mapping, audio-reactive visuals, interactive environments, and real-time generative systems.
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Holographic Realms: Octagonal Prism Portal
Love Burn, Miami, February 2026
Holographic projection installation for Love Burn 2026 in Miami, an octagonal prism portal piece in the Holographic Realms series.
Holographic
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Dissolving Boundaries
OCAD University Global Centre for Climate Action · Delegation of the EU to Canada · OOOPStudio · Ava Animation · FutureTalk, 2025
Signature attraction of Toronto's Nuit Blanche 2025 and the largest projection mapping installation at the event. A 350 by 200 ft canvas transformed the historic Canada Malting Silos with choreography, animation, and environmental themes centred on water. FutureTalk served as technical support partner alongside Ava Animation, for a piece created by OOOPStudio (Alessandro Grisendi and Marco Noviello).
Nuit Blanche 2025 · 350x200 ft projection mapping · Canada Malting Silos
FutureTalk
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Riparia
OCAD University · Delegation of the EU in Canada · Panasonic Canada · FutureTalk, 2024
On October 5, 2024, Riparia turned the historic Canada Malting Silos into an immersive aquatic temple. Lithuanian-born artist and filmmaker Emilija Skarnulyte used mythology, future archeology, and climate science to invite thousands of passers-by on a journey through nature, goddess energy, and environmental preservation. FutureTalk was technical realization partner with Panasonic Canada as hardware partner.
Nuit Blanche 2024
FutureTalk
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Be Here Now (Things I Can't Tell You)
Randall Okita · Robert Kananaj Gallery / AGO Massive Party, 2015 to 2016
Interactive projection installation where viewers strike the artwork and ring a floating bell to trigger sound, light, and a projection-mapped passage through the seasons. Featured in director Randall Okita's exhibition Things I Can't Tell You at Robert Kananaj Gallery, and at the AGO Massive Party.
Point cloud · Projection mapping
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Spark the Senses
Future Food Studio · PepsiCo · Art Basel Miami 2015, PepsiCo Foresight Food Immersive 2016
Interactive immersive dining for 28 guests per seating, multiple seatings a day. FutureTalk assembled creative technicians alongside Future Food Studio's chefs for a sensory-rich program where menus and visuals evolved with each course. Pressure-sensitive coasters and OSC triggers drove live interactions from guest movement; multi-projector mapping and audio, installed and struck without access to existing tables or projection infrastructure.
FutureTalk
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Design Exchange / From: Nothing
Design Exchange + Common Good, DX Gala 2013, From: Nothing 2016
Window projection mapping wrapping the DX Trading Floor, mapped in under a day with a mixed array of projectors and lenses. On a midnight cue from the live band, audio-reactive starscapes burst from the windows and danced through the seasons while VJs performed from the second floor. Gala guests shaped the space themselves with mobile touch controls. The 2016 From: Nothing edition added three clocks so guests could traverse time and space.
Projection mapping · FutureTalk
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Emergence by Patrick Olsen
Emergence Performance Theatre, 2024
Live immersive audio-reactive visuals, 'Unveiling the Cosmic Tapestry,' enveloping the audience in cosmic, ego-dissolving imagery. Real-time performer capture with 3 Microsoft Azure Kinects and iPhone LiDAR; a point-cloud pipeline across Unity, Unreal, Houdini, After Effects, Premiere, Brekel Point Cloud, and Polycam.
Point cloud · Live performance · FutureTalk
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July Talk: Live at the Drive-In
July Talk · Panasonic Canada · FutureTalk · Adam Crosby, 2020
Two-night concert and livestream at a Toronto-area drive-in after the band's Budweiser Stage show was cancelled. Tyler as technical director and live projection performer. Three Panasonic laser projectors mapped the stage, amplifiers, and a rear-stage surface, the rear unit in a short-throw periscope configuration to solve weather and sight-line constraints. Eight cameras for live stream and record.
FutureTalk
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July Talk: Love Lives Here
July Talk · Good Job Hi-Five, 2023
Feature documentary on July Talk's pandemic drive-in concert and livestreams, crediting Tyler for technical direction and live projection performance.
FutureTalk
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July Talk: I Am Water
July Talk, 2024
Live projection mapping and a custom augmented-reality filter designed for July Talk's I Am Water.
FutureTalk
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July Talk: Live at Massey Hall
July Talk · Massey Hall, Toronto, 2024
Two nights of live projection video performances at Massey Hall, Toronto.
FutureTalk
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July Talk: The News
July Talk
Live projection mapping and VJ performance for July Talk's The News.
FutureTalk
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MAJIC JORDAN at Rebel
MAJIC JORDAN · Rebel, Toronto, Nov 2016
Live projection mapping and VJ performance for MAJIC JORDAN at Rebel, Toronto, across two nights, November 10 and 11, 2016.
FutureTalk
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OVO Summit
OVO · John Bassett Theatre, MTCC, Aug 2019
Live video projection mapping and interactive visual intermissions for the OVO Summit.
FutureTalk
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TIFF RBC House: RBC + OVO
RBC / OVO, Sept 2019
Live video projection mapping and interactive point cloud installation at RBC House during TIFF.
Point cloud · FutureTalk
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Metric at Osheaga
Metric · Osheaga, Aug 2019
Live video production and audio-reactive visuals for Metric's Osheaga performance.
FutureTalk
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#SMASH with Kathryn Macnaughton
Gardiner Museum, June 2016
Live projection-mapped interactive painting installation at the Gardiner Museum, Toronto.
FutureTalk
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(in)finite reflection
Nuit Blanche x Hub14 Dance Collective, Oct 2014
Immersive and interactive art and dance installation, iterated through several versions including a 3D-printing variant at The Design Agency Block Party and a collaborative version at the NXNE Art Lounge.
FutureTalk
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The Nativity
Evangel Pentecostal Church, Montreal, Dec 2013
Content creation, technical direction, and live performance integration.
Music Videos & Point Cloud
Point-cloud capture and audio-reactive renders for musicians, performed live and cut into videos.
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Joseph of Mercury: Pretty Blonde Boy
Joseph of Mercury
Spatial point-cloud capture brought Joseph's time-traveler ethos to the Pretty Blonde Boy music video, with live capture and manipulation. Kinect depth-sensing cameras, Brekel Point Cloud, Unity, Unreal, After Effects, and Resolume Arena.
Point cloud · Music video
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Joseph of Mercury: MVA
Joseph of Mercury
Point-cloud capture and live performance manipulation for Joseph of Mercury's MVA, carrying the same time-traveler aesthetic across depth-scanned environments. Kinect depth sensing, Brekel Point Cloud, Unity, Unreal, After Effects, Resolume Arena.
Point cloud · Music video
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Airplane Boys: Change the Vibration
Airplane Boys / APB
Concept development, visual effects, and spatial point-cloud capture, with audio-reactive point-cloud renders performed live during the music-video recording. Microsoft Kinect v2, Brekel Point Cloud, Unity, After Effects, Premiere.
Point cloud · Music video · FutureTalk
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Joy Odyssey: Feels Like Heaven
Metanoia
Audio-reactive immersive spatial web experience that runs on any modern device, a 360 viewing gallery for the Metanoia project and an interactive musical experience for the song Feels Like Heaven. Built with Next.js, Node.js, Three.js, and react-three-fiber alongside Blender and Cinema4D.
Spatial web · FutureTalk
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Maestro x Lights: Desire
Maestro x Lights
Virtual-production music video for Desire, with a behind-the-scenes cut.
Virtual production · Music video · FutureTalk
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Ocean Expedition AR board game
Rutgers University · UN Decade of Ocean Science
Explorers of the Deep, an augmented-reality board game tied to the Rutgers STEM challenge and endorsed by the UN Decade of Ocean Science. AR overlays turn the board into an undersea expedition.
AR · FutureTalk
Selected Clients
Speaking
Speaking
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"Go Prompt Yourself"
FITC Spotlight on AI, March 2023
Panelist on AI for Digital Creators.
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"Flow Growth: Developing Creative and Sustainable Business Models"
MIT Art Scholars, Arts@MIT, January 2020
Thought Cafe and FutureTalk.
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"The Future of Work: Identifying and Creating Future Trends"
Bei Vita Master Share, July 2020
International video conference presenter.
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"Enjoying Educational Design"
MIT Art Scholars, Arts@MIT, November 2018
Thought Cafe.
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"Animation for YouTube and Beyond"
Nerdcon: Nerdfighteria, February 2017
Thought Cafe.